

Upgrade your clan champion multiple times during the run.Each clan has 10 levels to unlock, bringing new cards to your deck.6 monster clans, each with their own distinct gameplay.

Only a true speed demon can remain undefeated. In the Hell Rush multiplayer mode, eight players compete in a frantic real-time contest. If you have gained 100 or more Pact Shards when you defeat Seraph, a final battle unlocks and you can face – The Last Divinity! You can even duplicate your favorite card at special map nodes before facing off against the final boss. During your run you will be able to improve cards by mixing and matching upgrades to open up new roads to victory. Pick your primary and supporting clan to gain access to all cards from both. With six clans to choose from, each has its own unique and surprising gameplay. Upgrade your champion, gain Pact Shards and their benefits, recruit powerful units, upgrade cards, gain passive bonuses, or duplicate any card in your deck. Choose your route carefully, different locations yield different benefits. To take back hell, you’ll need to power up. Only you can protect the final burning pyre from the forces of heaven and restore the inferno. No playthrough is ever the same, it’s a fresh challenge every time. Monster Train brings a new strategic layer to roguelike deckbuilding, with a tactical twist: defend not one, but three vertical battlegrounds simultaneously as you fight to protect the final pyre against the forces of heaven.
